York’s 3MT winner set for provincial finals

Joshua Mugg, a fifth-year PhD student in Philosophy, was chosen to represent York University at the provincial Three Minute Thesis (3MT) finals at Western University on April 23, 2015.

A research communication competition where graduate students present their work and its impact in three minutes or less, 3MT is much more than just an elevator pitch. Most notably, it helps audience members grasp complex research in an easily digestible form while also providing an avenue for students to improve their overall communication skills.

photo of PhD student Joshua Mugg

Joshua Mugg

Mugg’s presentation, titled How many minds do we need? Toward a one-system account of human reasoning, explores human rationality and the nature of belief. Specifically, he criticizes dual-process theories of reasoning on both empirical and conceptual grounds, arguing that there is just one reasoning system that operates in several different modes. Ultimately, his talk highlights his overall research focus arguing for the claims that ethical considerations can – and should – constrain our beliefs and that we have some control over what we believe.

Mugg will face off against 19 other master’s and PhD students from across Ontario who will convene at the Ivey Business School for the competition and awards dinner. The top 3 presenters, in addition to a participant’s choice award, will receive cash prizes as well as a chance to compete nationally in Canada’s 3MT competition hosted by the Canadian Association for Graduate Studies (CAGS) in May.

At York’s regional competition, master’s student Abid Azam from Kinesiology and Health Science placed second, in addition to winning the People’s Choice Award. His talk, titled Promoting Cardiac Stress Recovery through Mindfulness Meditation, explored cardiac stress recovery in students with high tendency for worry and anxiety in comparison to regular students.

Foad Hamidi, a PhD student in Computer Science, placed third for his talk Using living media in therapeutic computer activities for children with disabilities, which explored providing children with disabilities new possibilities to practice their communication and language skills.